Cinematic Short – A Hunter’s Tale
If you have ever used Adobe Premiere Pro, Apple's Final Cut, etc., you should find the workflow of cinematics in Unreal Engine relatively intuitive.
If you have ever used Adobe Premiere Pro, Apple's Final Cut, etc., you should find the workflow of cinematics in Unreal Engine relatively intuitive.
Cat-Earth Society (CES) was an award-winning submission to the 2019 Epic MegaJam. CES won the TINY AWARD for the best game that came in under 100MB. The original 5-member development team is expanding on CES and working towards a future commercial release! Be sure to join our Discord server for the latest updates on the game. If you haven't seen or played Cat-Earth Society, read on.
Drone Mountain is a semi-realistic drone / quad-copter simulation built in Unreal Engine. A quad-copter is a multi-rotor helicopter that is lifted and propelled by four rotors. You can pilot your drone in an Arctic environment with a control scheme that is similar to what real-world drone pilots use. The game is free to download and play, and you can get it over at itch.io.
Before switching to Unreal Engine, I built this character editor in Unity using the visual scripting system Playmaker. You can try out a low-resolution WebGL build by clicking here.
The first playable "game" project I built (mostly) by myself is called Fallingwater. Check it out!