Really happy to have put together a super-talented team for the one-week Epic MegaJam 2020, which concluded on December 11. Game jams provide so many tangible benefits, regardless of your experience level or skill set. Learning to work in a fast-paced environment with people you barely know (or maybe have never met) is a critical skill that is valuable not just in game design, but just about any workplace setting.
About The Game
Our game entry – Until Death…? – is a 3D platformer set in the afterlife. It tells the tale of two young lovers, Brandon and Maddy. Devastated by Maddy’s tragic death, Brandon takes his own life. Struggling in a lost space somewhere between life, death, and heaven, can Brandon redeem his broken soul and connect with his soulmate before its too late?
Everything in this game – story, artwork, animations, music, models, and voice-overs – were all created from scratch in one week for the game jam. No pre-made or Marketplace assets were used. More detail on the game can be found on our itch.io page.
Trailer
Credits
Here is the team that worked on this game. So much talent!
Josefine Åhrberg
CHARACTER DESIGN, ANIMATIONS & VOICE ACTING
Sainte Foy Tarentaise
France
Landon Fowles
PROGRAMMING
Wichita, Kansas
United States
Drew Martin
ENVIRONMENT DESIGN, MODELING & VOICE ACTING
Atlanta, Georgia
United States
Aleksandar Petrushevski
ENVIRONMENT DESIGN, LEVEL DESIGN & LIGHTING
Skopje North Macedonia
Joe Stallings
GAME DESIGN, STORY & MUSIC
Vero Beach, Florida
United States
Links