A Simple Guide to Modular Synthesis With VCV Rack
Modular synthesizers are complicated beasts. But what if you just want to play around with some awesome sounds?
Modular synthesizers are complicated beasts. But what if you just want to play around with some awesome sounds?
"Fail early, fail often, but always fail forward." Welcome to the dynamic world of rapid prototyping for game design!
There are many similarities between user experience and user interface design, but there are also some crucial differences.
What better way to teach students the STEAM (science, technology, engineering, arts, and math) curriculum than using things they already know and love like Fortnite, Minecraft, Legos, etc.?
The public release of "Angie’s Place," my game submission for the Core 2.0 Invitational hosted by Manticore games, is now available to play for free.
Angie's Place is my game submission for the Core 2.0 Invitational hosted by Manticore games. You can play it here (requires the free Core client). "Angie's Place" The title Angie's…
This handy checklist from the folks at Mantacore Games shows you everything you need to check for before publishing a game.
I am honored and humbled to have been one of only 50 developers around the world to be invited to the Core Invitational. This game development contest runs from August 12 to September 13 and includes a whopping $140,000 in prizes (including a Tesla Model 3)!
dy5topia is my submission for "DYSTOPIAN WORLDS: a deadmau5 x Core Collab Jam." The jam objective was to create a dystopian world using Core.
Fortuna! is an original composition and the title song for the (imaginary) game, Return to Treasure Island.